Simon Therrien
Digital Artist
/Theory
updates in progress, come back soon for more projects, screenshots, videos and description/information...
Virtuals environments psychogeography:
An essay on visual language toward virtual reality.
-My master's thesis explored subject such as:
-The aesthetic experience trough world building
-Adatation of various art forms and fields such as psychology, ecology and architecture, towards a new langage for virtual reality platforms.
I also co-published an article discussing about the world-builing aspect of my field of research:

Master's degree main project, work in progress.

Master's degree main project, work in progress.
Photogrammetry for an augmented experience:
Installation made for a collaborative project.
-I scanned the Montreal's Hyppodrome with a drone.
-Converted the assets into 3d models. Imported in Unreal.
-Projected the game on a setup of transparent drapes. We could play the game with wireless controller while moving around.

Unreal 4 project using scanned assets. Made to be projected and played on a physical setup.

Unreal 4 project using scanned assets. Made to be projected and played on a physical setup.